Inspired by our display Haiku Adventure: The Craft of Games, we host an evening of discussion and performance exploring videogames as a contemporary craft discipline with:
- Sophia George, former V&A games designer in residence
- Roisin Inglesby, curator, William Morris Gallery
- James Morgan, Small Island Games (Haiku Adventure)
- Jennifer Schneidereit, Nyamyam Games (Tengami, Astrologaster)
- Ceri Williams, Small Island Games (Haiku Adventure)
Plus a live performance by award-winning composers and percussionists Louise Anna and Zands Duggan, who composed the music and sound for Haiku Adventure.
After studying Games Art and Design at Norwich University of the Arts, Sophia worked on the BAFTA 'Ones to Watch' award winning 'Tick Tock Toys', before going on to develop 'Strawberry Thief' during her time as the first Games Designer in Residence at the V&A Museum. Sophia currently works in the digital marketing team at UK video games studio Frontier Developments, known for such titles as Jurassic World Evolution, Elite Dangerous and Planet Coaster.
Co-founder of Small Island Games, James leads the gameplay design and narrative development of Haiku Adventure. With a background in architecture James worked in Humanitarian Relief, living and working across many different parts of the world and giving him a unique perspective on communities and cultures. He’s designed VR and educational games for international charities that have been taken to major conferences.
Ceri is the co-founder of Small Island Games and is leading the art and creative direction of Haiku Adventure. He was awarded the Association of Illustrators New Talent Design award for the illustration of his first game Morphopolis. Ceri previously worked as an architect, running creative build projects on site and in the workshop and teaches design at architecture schools in the UK.